Contests
Entering contests is a fun activity for kids. They can practice their writing skills, learn about new subjects, and may even end up winning a great prize. We've collected some of the most interesting, challenging, and fun contests available for kids to enter.
Contests for Kids
UCTheFuture - Life in the Year 2047
This contest involves electronically or manually submitting a graphic depiction (drawing, photo or other image) along with a 50 to 100-word description of what an aspect of the world will look like in the year 2047. A $1,000 prize will be awarded to the winning entry chosen from the first 50 entries submitted and selected for viewing on the UCTheFuture web site.
Scripps National Spelling Bee
Scripps National Spelling Bee is the most widely known spelling bee organizer in the world. In general, the program is open to students who have not reached their 16th birthday on or before the date of the national finals and who have not passed beyond the eighth grade at the time of their school finals.
Intel International Science and Engineering Fair
The Intel International Science and Engineering Fair (Intel ISEF) is the world's largest pre-college celebration of science. Held annually in May, the Intel ISEF brings together over 1,400 students from more than 40 nations to compete for scholarships, tuition grants, internships, scientific field trips and the grand prize: a $50,000 college scholarship. Science Service founded the ISEF in 1950 and is very proud to have Intel as the title sponsor of this prestigious, international competition.
USA Computing Olympiad /International Olympiad in Informatics (IOI)
The IOI is the premier world wide high school computer programming competition. The USACO supports pre-college computing around the world through computer programming competitions and training materials. The USACO holds six Internet Contests during the academic year, and in the late Spring conducts the US Open, a proctored exam. Based on the results of these contests, 16 students are invited to an all-expense-paid training camp in the early summer, where 4 students are selected to be the US Team at the International Olympiad in Informatics (IOI). To access the current year's information, click on the link on the left-hand menu.
Global Virtual Classroom Contest
The Global Virtual Classroom Contest is a global team cooperation and website-building activity for students from 7 to 18 years of age. Using Internet technologies to communicate, up to 100 teams of three schools each will build Websites on topics of their choosing. Each team will consist of three schools from three different countries. Team websites will be judged by a panel of VIP judges.
Greeting Card Contest from Kate Harper Designs
Kate Harper Designs is seeking out submissions for our Greeting Card Contest to select quotes for our "Kid's Quotes" greeting card line. We always have a shortage of submissions, so the more you submit, the higher chances you have of being published. This contest is open to children aged 12 or younger. If your quote is selected, you will receive $25, your name printed on the card, and free greeting cards.
MATHCOUNTS®
MATHCOUNTS® is a national math enrichment, coaching and competition program that promotes middle school mathematics achievement through grassroots involvement in every U.S. state and territory. After several months of coaching, participating schools select students to compete individually or as part of a team in one of the more than 500 written and oral competitions held nationwide and in U.S. schools overseas. Winners at the local level proceed to state competitions, where the top 4 Mathletes® and top coach earn the right to represent their state or territory at the national level. At all levels, MATHCOUNTS challenges students' math skills, develops their self-confidence and rewards them for their achievements. Students enrolled in the 6th, 7th, or 8th grades are eligible to participate in MATHCOUNTS competitions.
What IFFF? Kids Film Competition
The International Family Film Festival offers a kids film competition, designed to promote and encourage the creation and sharing of family film product through film exhibition, professional and children's hands-on workshops, seminars, forums and engaging post-film discussions. Film competition categories are individual or class projects for grades 3-6, 7-9, and 10-12. Film categories include Drama, Comedy, Animation-Computer & Animation-Classic, Documentary, and Educational. Final projection film/video has to be on VHS.
Letters About Literature
The Center for the Book in the Library of Congress, in partnership with Target Stores and in cooperation with affiliate state centers for the book, invites readers in grades 4 through 12 to enter Letters About Literature, a national reading-writing contest. To enter, readers write a personal letter to an author, living or dead, from any genre-- fiction or nonfiction, contemporary or classic, explaining how that author's work changed the student's way of thinking about the world or themselves. There are three competition levels: Level I for children in grades 4 through 6; Level II for grades 7 and 8, and Level III, grades 9 - 12. Winners receive cash awards at the national and state levels.
Let's Get Real
Let's Get Real™ is an academic competition and an opportunity for teams of students to gain experience working on real business challenges. Corporate sponsors supply real challenges for which teams submit solutions in business format. Each team chooses from the list of challenges the one(s) it finds most interesting. Challenges might include areas such as environmental issues, manufacturing, distribution, engineering, software creation, human resources, health and safety, facilities design, public relations, or any other areas deemed important to the corporations involved. There is no entry fee for teams.
Making Contests a Part of Home Learning
Contests in Your Curriculum
Contests offer a new educational experience for the homeschooled child. Entering a contest increases motivation, develops research skills, adds excitement to assignments, develops character, and enriches your curriculum choices. Learn how to choose which contests to enter, which contests to avoid, and how to get the most out of entering contests.
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Featured Resources

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The Unschooling Handbook : How to Use the Whole World As Your Child's Classroom
Unschooling, a homeschooling method based on the belief that kids learn best when allowed to pursue their natural curiosities and interests, is practiced by 10 to 15 percent of the estimated 1.5 million homeschoolers in the United States. There is no curriculum or master plan for allowing children to decide when, what, and how they will learn, but veteran homeschooler Mary Griffith comes as close as you can get in this slim manual. Written in a conversational, salon-style manner, The Unschooling...
Beautiful Feet Books
Beautiful Feet Books publishes Rea Berg's "History Through Literature" study guides. They offer fine children's literature, including the D'Aulaire biographies and Genevieve Foster's "World" titles. This is a great resource for anyone wishing to utilize an approach that studies history through literature.
Smart Mouth
Ages: 8 years and up; For 2 or more playersSmart Mouth is a quick-thinking shout-it-out hilarious word game that helps build vocabulary skills. It includes variations of the rules for category play and for younger players. Players slide the Letter Getter forward and back to get two letters. The first player to shout out a word of five or more letters using those letters wins the round. The game includes tips for teachers. This is a fun game to play with children and adults together.
Real-Life Homeschooling: The Stories of 21 Families Who Teach Their Children at Home
The book that shows homeschooling in action! What does it really mean when parents say they homeschool their child or children? For Rhonda Barfield -- a homeschooler for the past 10 years -- the definition is as diverse as the 21 families she studies in this eye-opening book. Real-Life Homeschooling From the city to the country, apartments to split-levels, you'll enter each household and see education in action. Discover the challenges and rewards of tailoring instruction to each child's nee...
Progeny Press Study Guides for Literature
Progeny Press study guides include vocabulary exercises, comprehension, analysis, and application questions, introduction of literary terms, background information, discussion of related Biblical themes, suggestions for activities related to the reading, a complete answer key, and more. These are some of the titles available (grade range is in parentheses): The Adventures of Huckleberry Finn (9-12) The Adventures of Tom Sawyer (6-8) Amos Fortune, Free Man (5-7) Anne of Green Gables (5-8) ...